Get in Shape

Lidor Wyssocky

Creativity is built on a set of skills already wired in our brains. We call these skills: The Creativity Operating System. To realize our creative potential, Creativity must be practiced daily, and there's no better way to do that than playfully.

The Get in Shape Play is your Creativity Gym on the go. Use it for daily creative exercise, just like you would when it comes to maintaining physical fitness.

the goal

Practice and develop your Creativity Operating System.

Get in Shape is a perfect play for your creative muscles' daily exercise, with a fantastic side-effect on your mood, motivation, focus, and productivity.

key points

  • Play every day
  • Play throughout the day, especially in dead-times
  • Capture your Insights in a Journal

here's what you need

The random Prism and Seeds are refreshed once a day for guests and once every 5 minutes for  seempli members. 

your prism

your seeds

let's create a...

set it up

There is no particular setup for this Play. Each Prism might require a different setup or pre-requisite, though.

Many of the Prisms you will use can be played on your dead-time, while waiting in line, commuting, having a coffee-break, and any other time not dedicated to your main tasks. Some of the Prisms will require dedicated, planned time. Plan your day with some space for such activities. You will soon find that these creative breaks have a positive impact on your motivation, engagement, and mood.


This Play is designed for both solo and group play as the vast majority of Prisms can be played in both modes.


Depends on the Prism. Most Prisms can be played at any time and are flexible in terms of the time needed for play.

Having said that, this Play is designed to be played throughout the day, whenever you can. So feel free to revisit the Prism and play as much as possible.


Depends on the Prism. Most Prisms are designed to be played with wherever you are.

let's play!

Step 1

Pick a random Prism

Pick a random seempli Prism and matching number of Seeds. Read the instructions on the Prism.

Some of the Prisms might seem more challenging. Don't look for an easy one! Use the first combination of Prism and Seeds you get. Remember that the results of each challenge are not important — the journey is.

We recommend picking a Prism early in the morning to have time to plan when and where to play.

Step 2

Plan when and where to play

Plan the time and place to play based on your agenda.

Most prisms can be played on your dead-times and don't require any preparations, setup, or specific location. Others might require a particular place to play in or a dedicated time slot. That is why it is essential to examine your agenda for the day and see when the Prism you've picked can fit.

If possible, plan to play with the same Prism several times during the day. Each time, you will gain new Insights and will look at things from different perspectives.

If you can, plan the playing time between challenging tasks that consume a lot of brain-power. Taking some time off doing something creative but unrelated to your primary tasks is an excellent opportunity to recharge your creative energy.

Step 3

Play and Capture Insights

When playing with the Prism, there are two essential things to remember. First, playing is more important than the result. Whether you are being asked to write, draw, or create a sculpture, the point is not to create an award-winning artwork. The essential part of any play is being engaged in it — trying to do something you are not used to or seeing things in a way you are not accustomed to. Whatever the result is, if you feel you've made an effort — you have achieved the goal.

Second, you should capture the outcome of the challenge in your Insight Journal. We use the term Insight for any creative outcome. With it, you might want to capture your thoughts on the experience playing with the Prism.

Looking back on your Insights and thoughts is vital in any self-development process. We will also use these Insights as part of other Plays.


None at this time.


What is an Insight?

We use the term Insight for any output of creative flow. An Insight can be something new you saw, a new perspective on something familiar, an idea, a text, a sculpture, a video… really, anything.

When you pick a Prism, try first to aim for the Insight Type generated for it. Many of the Prisms can result in more than one Insight Type. But this is just the starting point. You can think of new Insight types. You can take any Prism to places we didn't imagine. The game is truly limitless.

Of course, an Insight can also be the result of reflection on what you experienced in your creative flow. Reflection is an essential part of any creative activity and a vital tool for strengthening our skills and abilities.

What does Capture Mean?

Capture can mean different things for different types of Insights. When you aim for a photograph as the output of a game, Capture obviously means "taking a photograph." When you work on a textual Insight, Capture would mean "writing the text." When your Insight is volatile, like a temporary sculpture, make sure to take its photograph.

Many of the Prisms, and first and foremost the Exploration Prism, are designed first for observing, and then capturing an Insight. Start with looking around you following the guidelines of the Prism, and once you see or sense something, create an Insight based on it, preferably an Insight of the type generated above.

It is essential that you take something tangible from any Insight. So, even if you are working on a mental Insight like an idea, write it down or sketch it — make sure you will be able to revisit it later and reflect on it.